# Settings System - Style Reference Guide ## Overview The Settings system provides reusable visual style references that can be applied across multiple characters, worlds, and scenarios. These are **thematic style guides** rather than specific entities, designed to ensure consistent visual aesthetics across the universe. ## Available Setting Categories ### 📗 Clothing (settings/clothing/) Visual style references for character attire across different worlds and scenarios. #### Created Examples: - **ancient-mage-robes** - Traditional high-status magical practitioner attire - Flowing robes, rich fabrics, runic embroidery - Perfect for [Character:camelot], [Character:eliot], high-ranking mages - **modern-tactical-gear** - Contemporary military/security equipment - Functional tactical clothing, protective gear, modern materials - Suitable for [World:modern-world] action scenarios #### Suggested Additions: - **medieval-noble-attire** - Royal and aristocratic clothing - **casual-modern-wear** - Contemporary everyday clothing - **winter-survival-gear** - Cold weather protective clothing - **scholar-robes** - Academic and research attire ### 🚗 Transportation (settings/transportation/) Vehicle and mount styles for different worlds and scenarios. #### Created Examples: - **magical-mounts** - Fantasy creature transportation - Dragons, unicorns, winged horses, magical steeds - Perfect for [World:camelot-world] and fantasy travel #### Suggested Additions: - **modern-vehicles** - Contemporary cars, motorcycles, aircraft - **medieval-horses** - Traditional horseback transportation - **futuristic-transport** - Advanced sci-fi transportation - **naval-vessels** - Ships and boats for water travel ### ⚔️ Weapons (settings/weapons/) Weapon styles and designs for different combat scenarios. #### Suggested Content: - **medieval-weapons** - Swords, shields, crossbows, traditional arms - **modern-firearms** - Contemporary weapons and tactical equipment - **magical-weapons** - Enchanted and mystical weapons - **futuristic-weapons** - Advanced technology armaments ### 🌲 Environments (settings/environments/) Background and environmental style references. #### Suggested Content: - **magical-forests** - Enchanted woodland environments - **urban-landscapes** - Modern city environments - **ancient-ruins** - Historical and archaeological sites - **winter-landscapes** - Cold weather and snow environments ### 🏰 Architecture Styles (settings/architecture-styles/) Building and structure design patterns. #### Suggested Content: - **medieval-castles** - Traditional fortress and castle designs - **modern-buildings** - Contemporary architectural styles - **magical-towers** - Fantasy magical structure designs - **ancient-temples** - Religious and ceremonial architecture ### ✨ Magical Effects (settings/magical-effects/) Visual effect styles for magical phenomena. #### Suggested Content: - **elemental-magic** - Fire, water, earth, air magical visualizations - **healing-magic** - Positive magical effect visualizations - **dark-magic** - Shadow and necromantic magical effects - **protective-magic** - Barrier and shielding magical effects ## How Settings Work ### Automatic Application Claude Code automatically applies appropriate settings based on: - **Character Status**: High-ranking characters get more elaborate styles - **World Context**: Settings must match the world's technology/magic level - **Scenario Requirements**: Combat, formal, casual, travel scenarios need different styles - **Character Preferences**: Established style preferences from character descriptions ### Cross-References Integration Settings can be explicitly referenced in entity descriptions: ```markdown ## Cross-References - **Typical Attire**: [Setting:clothing/ancient-mage-robes] - **Preferred Transportation**: [Setting:transportation/magical-mounts] - **Combat Style**: [Setting:weapons/magical-weapons] ``` ### Style Override Commands Users can request specific style applications: - `"Style Camelot in modern tactical gear"` - Apply unusual style for contrast - `"Show Eliot in ancient mage robes"` - Apply formal attire - `"Generate Nataly in winter survival gear"` - Apply environmental clothing ## Creating New Settings ### File Structure Template ``` settings/{category}/{style-name}/ ├── description.md # Comprehensive style guide ├── images/ # Reference images for the style └── prompts/ # Successful prompts using this style ``` ### Description Template ```markdown # {Style Name} - {Category} Setting ## Basic Information - **Setting Name**: {Style Name} - **Category**: {Category} - **Style Period**: {Time period/aesthetic} - **Application**: {When/who uses this style} ## Visual Characteristics [Detailed visual description] ## Applicable Worlds and Characters [Cross-references to compatible entities] ## Usage Guidelines [How and when to apply this style] ## Prompt Integration Notes [Keywords and phrases for prompt generation] ``` ## Style Combination Rules ### Compatible Combinations - **ancient-mage-robes** + **magical-mounts** = Classic high fantasy aesthetic - **modern-tactical-gear** + **modern-vehicles** = Contemporary action scenario - **winter-survival-gear** + **winter-landscapes** = Cold environment survival ### Incompatible Combinations - **ancient-mage-robes** + **modern-vehicles** = Avoid unless specifically requested - **modern-tactical-gear** + **magical-mounts** = Requires careful narrative justification - **medieval-weapons** + **futuristic-environments** = Only for specific crossover scenarios ## Quality Standards ### Visual Consistency - Settings must align with established world aesthetics - Character status should be reflected in style complexity - Environmental appropriateness is essential ### Narrative Appropriateness - Styles must serve the story and character development - Anachronistic combinations require narrative justification - Cultural sensitivity in style design and application ### Technical Standards - All settings follow PROJECT_STANDARDS.md requirements - High-quality reference materials and detailed descriptions - Successful prompt patterns documented for reuse ## Integration with Existing Entities ### Character Applications - **[Character:camelot]**: ancient-mage-robes, magical-mounts, magical-weapons - **[Character:nataly]**: modern-casual-wear, modern-vehicles, modern-environments - **[Character:eliot]**: ancient-mage-robes (simpler), magical-mounts, apprentice-weapons ### World Compatibility - **[World:camelot-world]**: All magical and medieval settings appropriate - **[World:modern-world]**: Contemporary settings only - **[World:winter-world]**: Winter-themed settings, magical ice effects ### Location Enhancement - **[Location:central-castle]**: medieval-architecture, magical-effects, ancient-weapons - **[City:gronin]**: modern-architecture, urban-environments, contemporary-styles ## Future Expansion ### Priority Categories 1. **Weapons** - Essential for combat scenarios 2. **Environments** - Critical for location consistency 3. **Architecture Styles** - Important for location and world building 4. **Magical Effects** - Key for fantasy world visualization ### Style Suggestions - **Steampunk Elements** - For worlds mixing magic and technology - **Cyberpunk Aesthetics** - For futuristic modern world scenarios - **Post-Apocalyptic** - For destroyed world environments - **Underwater Themes** - For aquatic world and creature scenarios The Settings system ensures that every generated image maintains high visual quality and narrative consistency while providing flexibility for creative storytelling across the universe.