# Grenoble - Medieval Fantasy City ## Basic Information - **City Name**: Grenoble - **Type**: Fortified medieval fantasy city - **World**: [World:camelot-world] - **Government**: Mage Guild Council - **Population**: Mixed magical and non-magical citizens - **Primary Function**: Center of magical learning and knightly orders ## Architectural Signature Elements (NEVER CHANGE) ### Core Structures - **Central Castle**: Massive stone castle with twin cylindrical towers topped with crenellated battlements - **Defensive Walls**: Thick stone walls with regular watchtowers on three sides - **Stone Bridge**: Wide multi-arched bridge crossing the defensive river - **Main Gates**: Massive fortified entrance flanked by garrison watchtowers ### Distinctive Visual Markers - **Twin Towers**: Iconic cylindrical towers dominating the city skyline - **Weathered Sandstone**: Primary building material creating warm, aged appearance - **Terra Cotta Roofs**: Distinctive red-orange clay tile roofing throughout the city - **Cobblestone Streets**: Narrow winding medieval streets in organic pattern - **Timber Framing**: Traditional medieval construction with exposed wooden frameworks ### Material Palette - **Stone**: Weathered sandstone for walls and foundations - **Wood**: Dark timber framing and shutters - **Roofing**: Red-orange terra cotta clay tiles - **Metalwork**: Iron fixtures and defensive elements ## Districts and Locations ### Central Castle District - **[Location:central-castle]**: Mage Guild headquarters and [Character:camelot]'s residence - **Castle Grounds**: Training chambers, laboratories, libraries, council halls - **Magical Infrastructure**: Enchanted facilities for magical research and education ### Civic Center - **[Location:central-square]**: Main town square with town hall as focal point - **Commercial District**: Traditional markets and merchant establishments - **Administrative Buildings**: Civic governance and guild offices ### Residential Districts - **Noble Quarter**: Higher-status residences near the castle - **Artisan District**: Craftsmen and magical item creators - **Common Quarter**: General population housing ### Defensive Perimeter - **[Location:main-gates]**: Primary fortified entrance with garrison - **Watchtowers**: Regular defensive posts along the walls - **River Boundary**: Natural defense on fourth side ## Transportation Network ### Primary Routes - **Main Thoroughfare**: Bridge → Main Gates → Central Square → Castle entrance - **Secondary Streets**: Organic medieval street network branching from main route - **Waterway Access**: River provides trade and transportation routes ### Bridge System - **Stone Bridge**: Multi-arched defensive bridge with strategic importance - **Moat Crossing**: Controlled access point for all land-based entry ## Society and Culture ### Population Composition - **Magical Practitioners**: Mages, apprentices, magical researchers - **Knights and Guards**: Military orders and city defense - **Craftsmen**: Artisans specializing in magical and mundane goods - **Merchants**: Trade specialists and shop owners - **Common Citizens**: General population supporting the magical community ### Cultural Focus - **Magical Education**: Primary center for magical learning and advancement - **Martial Traditions**: Knightly orders and combat training - **Craftsmanship**: High-quality magical and mundane item production - **Community Integration**: Harmonious coexistence of magical and non-magical citizens ## Environmental Characteristics ### Natural Features - **Defensive River**: Wide flowing river providing protection and water source - **Elevated Position**: Castle positioned on high ground for defense and visibility - **Surrounding Landscape**: Medieval countryside with agricultural support ### Climate and Atmosphere - **Temperate Climate**: Suitable for year-round habitation and agriculture - **Magical Ambiance**: Subtle magical energy throughout the city - **Medieval Authenticity**: Genuine medieval atmosphere with fantasy integration ## Visual Generation Guidelines ### Preferred Camera Angles - **Castle Overview**: Elevated shots showing twin towers and city layout - **Street Level**: Ground perspective showing medieval architecture and daily life - **Bridge Approach**: Dramatic view of fortified entrance from bridge - **Central Square**: Community gathering space with town hall focal point ### Lighting Recommendations - **Golden Hour**: Warm lighting on sandstone creates beautiful contrast - **Evening**: Magical illumination from castle and guild facilities - **Daytime**: Clear lighting showing architectural details and bustling activity ### Seasonal Variations - **Spring/Summer**: Vibrant colors, active street life, clear skies - **Autumn**: Warm colors complementing terra cotta roofs - **Winter**: Light snow on roofs, warm glows from windows ## Cross-References ### Residents - **[Character:camelot]**: Chief Mage, lives in central castle - **[Character:eliot]**: Son of Camelot, initiated mage - **[Character:bart]**: Young mage, friend of Eliot ### Key Locations - **[Location:central-castle]**: Mage Guild headquarters and Camelot's residence - **[Location:central-square]**: Main civic and commercial center - **[Location:main-gates]**: Primary defensive entrance ### Associated Items - **[Item:camelot-staff]**: Wielded by the city's chief mage - **[Item:apprentice-staff]**: Used by mage students in the guild ### World Context - **[World:camelot-world]**: Native realm with high magical civilization ## Reference Image Status - **City Overview**: [Pending - wide shot showing castle and layout] - **Castle Detail**: [Pending - close-up of twin towers and architecture] - **Street Scene**: [Pending - medieval street life and buildings] - **Bridge Approach**: [Pending - dramatic entrance view] ## Subdirectories - `images/` - Generated city images - `prompts/` - Successful prompts archive - `locations/` - Detailed descriptions of specific locations within the city --- *Last Updated: [Date]* *Visual Consistency Level: LOCKED - Core architectural elements cannot be changed* *Established as home city of Archmage Camelot and center of magical civilization*