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Collecting Asteroids 4

Title: Собери Астероиды Subtitle: Загрузи трюмы кораблей! Footer bubble: Итого загружено:

Notes

v4: numbers-only revision of v3. Asset positions, asteroid image types, cargo-bay / hero / footer images and all layout are identical to v3 — only the cargo capacities and the asteroid values (and their scale, which tracks value) were regenerated.

Design rules applied:

  • Cargo capacities: min 20 (page 1), max 45 (page 9). The per-page window rises smoothly across pages; the spread of the 3 capacities on a page is 8–9; no two capacities on a page are equal or differ by 1.
  • Every asteroid on a page is used exactly once: the page's asteroids partition into the 3 cargo groups (asteroid sum per page == cargo sum per page).
  • Each cargo is filled by 3–5 asteroids. On the 12-asteroid pages the fill-counts are exactly {3,4,5}. On pages whose fixed asteroid count isn't 12 the counts are the in-range set that sums to N (see per-page below).
  • Asteroid values track the cargo size: bigger cargos → bigger asteroid numbers, rising smoothly across pages (local ± variation where the fixed asteroid count forces more/fewer pieces per cargo, e.g. pages 6 and 9).
  • Size = value: scale = base + 0.15 * value per slot, where base is the slot's intrinsic size preserved from v3 (0.30 for most, 0.70 for page-5 asteroid9, 1.10 for page-7 asteroid7). Big new values were rank-mapped onto the slots that already held big asteroids in v3, so nothing outgrows its spot.

Pages (cargo capacity = [asteroid group], fill-count)

Cargo numbers are placed on the 3 ship circles in shuffled order per page (not sorted top→bottom).