4.1 KiB
4.1 KiB
Sonic Universe Theme
Sonic the Hedgehog universe theme. Cinematic, photorealistic visual style — movie-poster quality renders with dramatic lighting, detailed textures, and dynamic compositions.
Visual Style
- Cinematic photorealistic — like Sonic movie posters / Unreal Engine 5 renders
- Dramatic lighting, volumetric effects, detailed fur/quill textures
- Characters should feel alive and dimensional, not flat or cartoon-like
- White or transparent backgrounds for standalone assets
- Concept sketches stored in
sketches/subfolders during exploration phase
Character Roster
Heroes
| Character | File | Description | Status |
|---|---|---|---|
| Sonic | sonic.png |
Blue hedgehog, super speed, iconic quills | Sketch |
| Shadow | shadow.png |
Black/red hedgehog, chaos energy, rival | Sketch |
| Tails | tails.png |
Two-tailed fox, flight, tech genius | Sketch |
| Knuckles | knuckles.png |
Red echidna, super strength, guardian | Sketch |
| Amy Rose | amy.png |
Pink hedgehog, Piko Piko Hammer | Sketch |
| Silver | silver.png |
Silver-white hedgehog, psychokinesis, futuristic | Sketch |
| Cream | cream.png |
Cream rabbit with Chao companion Cheese | Sketch |
Villains / Anti-heroes
| Character | File | Description | Status |
|---|---|---|---|
| Dr. Eggman | eggman.png |
Main villain, genius inventor, red military jacket | Sketch |
| Metal Sonic | metal-sonic.png |
Robot hedgehog, blue chrome, red eyes | Sketch |
| Rouge | rouge.png |
White bat spy, jewel hunter, bat wings | Sketch |
| Chaos | chaos.png |
Translucent water creature, green glowing brain | Sketch |
| Zavok | zavok.png |
Red demon, leader of Deadly Six, muscular | Sketch |
| Infinite | infinite.png |
Black jackal, silver mask, phantom ruby | Sketch |
| Egg Robo | egg-robo.png |
Egg-shaped robot soldier, red/silver metal | Sketch |
Items
| Item | Description | Status |
|---|---|---|
| Chaos Emeralds | 7 colored crystals of immense power | Planned |
| Gold Rings | Collectible rings, life energy | Planned |
| More TBD | — | — |
Asset Inventory
| Category | Path | Count | Description |
|---|---|---|---|
| Protagonist sketches | sketches/protagonists/{name}/ |
7×5 | Base sketch, character sheet, lvl1-3 per hero |
| Antagonist sketches | sketches/antagonists/{name}/ |
7×5 | Base sketch, character sheet, lvl1-3 per villain |
Per-character file structure
Each character folder contains:
{name}.png— base presentation sketch (standing pose, white bg){name}-sheet.png— character sheet (views + expressions, 16:9){name}-lvl1.png— Level 1: child (age 5-6), cute accessories, shy smile{name}-lvl2.png— Level 2: teen (age 12-14), gadgets, stylish, show-off{name}-lvl3.png— Level 3: young adult (18-20), cyberpunk gear, serious hero/villain
Exceptions:
- Eggman: lvl1 = early Robotnik (government suit), lvl2 = unhinged mad scientist, lvl3 = Gerald Robotnik (elderly grandfather)
- Metal Sonic: lvl1 = crude prototype, lvl2 = upgraded combat model, lvl3 = ultimate war machine
- Egg Robo: lvl1 = basic tin robot, lvl2 = combat model, lvl3 = elite destroyer mech
Total: 70 files (14 characters × 5 files each)
Usage in Templates
All paths relative to project root:
- HTML templates:
/assets/themes/sonic/{category}/{file} - Generator scripts (from docs/):
../../assets/themes/sonic/{category}/{file} - Generator scripts (from project root):
assets/themes/sonic/{category}/{file}
Color Palette
TBD — will be defined after initial sketches are reviewed and art direction is confirmed.
Reference Policy
heroes/— use existing hero images as--reffor consistency within characteritems/— use existing items as--refwithin same item type- Cross-character refs: use any hero sketch to maintain style consistency
Adding New Assets
- Generate via
/gen-imagewith cinematic photorealistic style keywords - Save sketches/concepts to
{category}/sketches/ - Final production assets go directly to
{category}/ - Use
--reffrom same category for visual consistency