93 lines
4.1 KiB
Markdown
93 lines
4.1 KiB
Markdown
# Sonic Universe Theme
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Sonic the Hedgehog universe theme. Cinematic, photorealistic visual style — movie-poster quality renders with dramatic lighting, detailed textures, and dynamic compositions.
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## Visual Style
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- **Cinematic photorealistic** — like Sonic movie posters / Unreal Engine 5 renders
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- Dramatic lighting, volumetric effects, detailed fur/quill textures
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- Characters should feel alive and dimensional, not flat or cartoon-like
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- White or transparent backgrounds for standalone assets
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- Concept sketches stored in `sketches/` subfolders during exploration phase
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## Character Roster
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### Heroes
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| Character | File | Description | Status |
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|-----------|------|-------------|--------|
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| Sonic | `sonic.png` | Blue hedgehog, super speed, iconic quills | Sketch |
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| Shadow | `shadow.png` | Black/red hedgehog, chaos energy, rival | Sketch |
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| Tails | `tails.png` | Two-tailed fox, flight, tech genius | Sketch |
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| Knuckles | `knuckles.png` | Red echidna, super strength, guardian | Sketch |
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| Amy Rose | `amy.png` | Pink hedgehog, Piko Piko Hammer | Sketch |
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| Silver | `silver.png` | Silver-white hedgehog, psychokinesis, futuristic | Sketch |
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| Cream | `cream.png` | Cream rabbit with Chao companion Cheese | Sketch |
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### Villains / Anti-heroes
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| Character | File | Description | Status |
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|-----------|------|-------------|--------|
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| Dr. Eggman | `eggman.png` | Main villain, genius inventor, red military jacket | Sketch |
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| Metal Sonic | `metal-sonic.png` | Robot hedgehog, blue chrome, red eyes | Sketch |
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| Rouge | `rouge.png` | White bat spy, jewel hunter, bat wings | Sketch |
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| Chaos | `chaos.png` | Translucent water creature, green glowing brain | Sketch |
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| Zavok | `zavok.png` | Red demon, leader of Deadly Six, muscular | Sketch |
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| Infinite | `infinite.png` | Black jackal, silver mask, phantom ruby | Sketch |
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| Egg Robo | `egg-robo.png` | Egg-shaped robot soldier, red/silver metal | Sketch |
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## Items
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| Item | Description | Status |
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|------|-------------|--------|
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| Chaos Emeralds | 7 colored crystals of immense power | Planned |
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| Gold Rings | Collectible rings, life energy | Planned |
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| More TBD | — | — |
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## Asset Inventory
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| Category | Path | Count | Description |
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|----------|------|-------|-------------|
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| Protagonist sketches | `sketches/protagonists/{name}/` | 7×5 | Base sketch, character sheet, lvl1-3 per hero |
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| Antagonist sketches | `sketches/antagonists/{name}/` | 7×5 | Base sketch, character sheet, lvl1-3 per villain |
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### Per-character file structure
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Each character folder contains:
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- `{name}.png` — base presentation sketch (standing pose, white bg)
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- `{name}-sheet.png` — character sheet (views + expressions, 16:9)
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- `{name}-lvl1.png` — Level 1: child (age 5-6), cute accessories, shy smile
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- `{name}-lvl2.png` — Level 2: teen (age 12-14), gadgets, stylish, show-off
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- `{name}-lvl3.png` — Level 3: young adult (18-20), cyberpunk gear, serious hero/villain
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**Exceptions:**
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- Eggman: lvl1 = early Robotnik (government suit), lvl2 = unhinged mad scientist, lvl3 = Gerald Robotnik (elderly grandfather)
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- Metal Sonic: lvl1 = crude prototype, lvl2 = upgraded combat model, lvl3 = ultimate war machine
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- Egg Robo: lvl1 = basic tin robot, lvl2 = combat model, lvl3 = elite destroyer mech
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**Total: 70 files** (14 characters × 5 files each)
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## Usage in Templates
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All paths relative to project root:
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- HTML templates: `/assets/themes/sonic/{category}/{file}`
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- Generator scripts (from docs/): `../../assets/themes/sonic/{category}/{file}`
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- Generator scripts (from project root): `assets/themes/sonic/{category}/{file}`
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## Color Palette
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TBD — will be defined after initial sketches are reviewed and art direction is confirmed.
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## Reference Policy
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- `heroes/` — use existing hero images as `--ref` for consistency within character
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- `items/` — use existing items as `--ref` within same item type
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- Cross-character refs: use any hero sketch to maintain style consistency
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## Adding New Assets
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1. Generate via `/gen-image` with cinematic photorealistic style keywords
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2. Save sketches/concepts to `{category}/sketches/`
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3. Final production assets go directly to `{category}/`
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4. Use `--ref` from same category for visual consistency
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